An old Rockstar Games animator with credits in GTA 5 and Red Dead Redemption 2 acknowledges that GTA 6 is probably “from beginning to end with the study, mainly focused on crushing any error and failures that may arise.
That comes from the former Rockstar Games Mike York developer, in an interview now not quoted with Kiwi Talkz, who speculated on the new box office success of the state of the study scheduled to leave this year. With the history of Rockstar Games high profile delays, there has been a lot of talk about whether GTA 6 will also slide next year, but York believes that the team is close to the finish line.
“They probably continue doing some new things here and there or adding things here and there, of course, but I suppose the game can probably be played now, and a lot of people are testing all the time until the end.” He guessed. “There are probably a lot of mistakes,” as the case of open games in the world open that are still in development, “and they are fixing all those mistakes, and are trying to find more mistakes, and they are trying to find so many mistakes as can before launch because a game like GTA is different from any other game. “
York even said that, during his time working in GTA 5, the team “played the game all day, every day for, from 8 to 10 hours a day.” York also explained how to create a huge and densely populated game, such as GTA 6, differs from something like Witcher 3, since players can reach all kinds of mischief that developers simply cannot anticipate during production.
Together with GTA 6, look at everyone else New launch dates of the 2025 game To wait.