Dragon Age, a series not exactly known for being shy about throwing in a spider or two, is taking a novel approach to the increasingly common practice of implementing an arachnophobia mode for its upcoming fourth installment: getting rid of all of its spiders. . .
The immediate reaction to the news was mixed, although in good spirits. Flyingfalcon01, for example, was delighted and wrote: “Oh thank goodness!! My arachnophobic heart is glad!”, while others lamented the fact that this almost certainly refers to terrifying spiders with human hands seen in early BioWare work. Progress renders got the hit.
Dragon Age isn't the first game to take an unusual approach to the problem of arachnophobia, of course. Developer Coffee Stain opted to replace spiders with adorable cat images in its automation simulator Satisfactory, while Obsidian's Grounded, a game full of stuff, allows players to dial spider details up to the “innocuous circle.” Then there was last year's Lethal Company, which imaginatively replaced all of its spiders with the word “spider,” running around the place. Dragon Age: The Veilguard is, however, probably the first game to take the scorched earth approach to solving the arachnid problem (unlike, say, Shadow of the Erdtree, which glued a scorpion to a spider and made it worse. everything a million times).
So arachnophobes rest easy; You can experience spider-free adventures when Dragon Age: The Veilguard launches for Xbox Series X/S, PlayStation 5, and PC on October 31. And even better news: the revival of the BioWare series is looking pretty good.