BioWare has detailed the various accessibility features that will be found in Dragon Age: The Veilguard at launch, including five preset difficulty options.
Difficulty levels include the narrative-focused Storyteller options, medium-difficulty Keeper and Adventurer, the harder Underdog option, and the higher-level Nightmare, which cannot be changed once the match starts.
BioWare says that the Keeper option favors group and equipment choice over reaction times in combat, while Adventurer puts the same emphasis on these. Alternatively, you can customize all settings through the Unbound option, which gives you freedom of choice from a wide variety of features.
Even after choosing a preset difficulty, you can tweak things further by adjusting enemy aggression, damage, health, resistances, and vulnerability on the fly. There is also, as previously reported, the option of preventing death altogether.
Visual accessibility features include options to adjust depth of field and motion blur, with a persistent spot option for anyone who suffers from motion sickness.
The full list of accessibility options is below:
Audio
- 3D audio
- Accessibility effects
- Brilliant Ping Visual Effects
- mono audio
- Speaker type
- Volume sliders
Controls
- Skill Wheel Controller Activation (Hold or Tap)
- Disable UI hold entries
- Input remapping
- Invert axis (X and Y available)
- Swap left and right joysticks
- Stick dead zones
- Activate dead zones
- Vertical and horizontal sensitivity
- Vibration intensity
Gameplay – Combat
- Aim assist
- fast target
- combat time
- Enemy aggression
- Enemy damage
- Enemy health
- Enemy resistances
- Enemy vulnerability
- Prevent death
Gameplay – Exploration
- Frequent auto save
- Library (Codex, Glossary, Missives)
- Object flash distance
- Object flash visibility
- Target Marker Visibility
- Pause at any time
- Reference Point Visibility
- World and local maps available at all times
Visual/user interface
- camera movement
- depth of field
- Full Screen Colorblind Filters
- HUD elements that can be hidden (skills, damage numbers, hints, minimap, objective tracking, player health, tutorials)
- Low Health Screen Effect
- motion blur
- Persistent point option
- Ranged and Melee Threat Indicators
- Advanced subtitle options (background opacity, speaker names, speaker name color, subtitle size, UI text size)
- Vignette
Dragon Age: The Veilguard is just a few weeks away, after a decade-long wait by fans for BioWare's next fantasy installment.
“After playing it all day, Dragon Age: The Veilguard feels like the series' Mass Effect 2 moment,” Bertie wrote at Eurogamer's big Dragon Age: The Veilguard hands-on event last month. “I'm delighted to see BioWare in this kind of form again.”