Studio creative director Dont Nod has criticized “hateful” comments about Deck Nine's version of the Life is Strange franchise.
Speaking to X/Twitter, Michel Koch said that although he has not played yet and “has no idea where [Deck Nine] They are taking history”, “nothing justifies hating people”.
“Since the publication of [Life is Strange: Double Exposure] “I've seen a lot of tension and hate messages against the Deck Nine developers,” Koch said.
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“I haven't played the game yet and I have no idea where they're taking the story. But what I know is that nothing justifies hating people for how they wrote their game!
“You can be disappointed, you can want other narratives for those characters you love, or different stories… but ultimately creation is difficult and very subjective and if [Double Exposure’s] History doesn't please you, it doesn't erase what you imagined.”
When questioned by someone insisting that it should be okay for players to give “healthy criticism,” Koch agreed that while “constructive criticism and civil disagreement are good,” he was specifically “talking about violent messages and harassment that I've had.” seen”.
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“From what I read, I think we wouldn't have written things the same way,” he added. “But I felt the same way about the comics and Before the Storm, and I kind of accepted it. I'm pretty sure that when I play the full game I won't recognize my characters, but that's also inevitable with different writers.”
“I think there's a solid game here, underneath this Advanced Access nonsense, but like many players, I'm waiting for the game's full release to talk about it,” said our Tom, sharing his thoughts on Life is Strange: Double Exposure . far.