Blizzard has answered our biggest questions about Diablo 4 Season 7 in a comprehensive blog post that reveals the theme, a Diablo 3 feature fans have been waiting for since launch, and some bad news for the broken Spiritborn class.
On the blog, Blizzard reveals that Season 7 will be witchcraft-themed and will bring back seasonal powers that we haven't seen since Season 2's vampire-themed powers. For Season 7, Diablo 4 players will have access to 20 new sorcery powers, which can be obtained by defeating a new enemy type, Headrotten, collecting the new Restless Rot coin and exchanging it at altars for sorcery powers. You can also gain new powers by earning seasonal reputation by completing new Whisper rewards.
Season 7 will also add unique Headrotten boss variants, including Headless Husk and Fugitive Head. If you manage to find and kill a Fugitive Head, you'll definitely want to loot its attached Parasitic Stolen Head, as disgusting as it may seem, as the recovered Head can be returned to Gelena near the Whispering Tree for hidden Gems, the goal of this season. pluggable.
Witchcraft powers are divided into three different “Hawezar schools of sorcery”: Eldritch, Psyche, and Growth & Decay. Blizzard also teased “rare lost witchcraft powers that have since been rediscovered” and said that each of the schools are designed to allow you to experiment with different “power styles.”
“Play with your build to create something strange and terrible,” Blizzard said, which is the ideal segue into the next big thing coming to Diablo 4 in Season 7: Armories. Yes, the Diablo 3 feature that Diablo 4 fans have wanted since its release, or if you haven't played Diablo 3, is essentially a loadout system. The Armory allows you to save up to five builds per character, name them, and swap them at any time during the game. You'll find them in every major city in Sanctuary, as well as endgame hubs like the Citadel, Tree of Whispers, and Training Grounds in Kyovashad.
Finally, yes, your broken and overpowered Spiritborn build is on borrowed time, as Blizzard has revealed nerfs to popular feats that allowed players to deal absurd amounts of damage.
24 hours after Diablo 4 players started using buggy Elixirs to gain millions of health, Blizzard is “releasing a patch” to fix them.