Another 136,000 ranked play accounts have been banned for cheating in both Call of Duty: Black Ops 6 and Warzone.
Part of these efforts include “new layers of security and protections,” as well as updated detection models for behavioral systems like aim botting and “other data points,” including “hardware identifiers and account trust to target cheaters on series”.
Players can also expect new detection and warning systems for spam reports and improved cross-examination tools to reduce the time it takes to review reports.
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Starting with Season 2, players can also expect to see new and improved client-side and server-side systems and detections, as well as “major” kernel-level driver updates that not only improve driver security, but They also strengthen the encryption process and introduce a new tamper detection system.
Treyarch emphasized that “malicious reporting is against security and compliance policy,” adding that when a user spams the in-game report button multiple times against a user, or someone uses an illegal cheat tool to send spam at 10,000 reports, their system “does not consider more than a single report from one player versus another (despite what cheat developers tell players when they try to sell their illegal software).”
Interestingly, when a cheater is banned, the developer's system will also “detect other accounts they had regularly associated with and raise flags for investigation to combat boosting and other cheater behavior.”
“We have seen questions from the community about detection methods, such as IP-based banning,” the studio explained. “We don't use IP-based bans to combat cheating because they tend to take action against entire groups within a range that are not problematic. For example, a university campus or an internet cafe would be affected by an IP-based ban. wave when only “a machine was attacked.”