Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, has asked PC players not to install any “offensive or inappropriate” mods once the game is released.
The game's PC release was revealed at last week's The Game Awards and will arrive on January 23, 2025. Of course, this means it will be open to the modding community.
“While the team has no plans to officially support mods in the game,” Hamaguchi told Epic Games, “we respect the creativity of the modding community and welcome their creations, although we ask that modders not create or install anything offensive or inappropriate.
When the previous game Final Fantasy 7 Remake was released, it became famous on the modding scene, from virtual reality mods to alternate costumes and even replacing Cloud's iconic Buster Sword with other characters.
Rebirth will no doubt suffer a similar fate – I hope to see guns replaced by Thomas the Tank Engine.
Hamaguchi's comments echo those of Final Fantasy 16 producer Naoki Yoshida, who similarly asked fans not to create inappropriate mods for that game's PC release. That may have caused problems, but since its release in September, the strangest mods have simply added the shiny Ben Starr meme face to Clive's cape.
Hamaguchi also told Epic that the DLC was considered for the PC version “as an episodic story,” much like the Yuffie INTERmission DLC for Remake. However, with limited resources, the team ultimately decided that finishing the third game in the trilogy was the “top priority.”
“However, if we receive strong requests from players after launch regarding certain issues, we would like to consider them,” Hamaguchi added.
However, Final Fantasy 7 Rebirth will come with improved lighting and fans have been sharing comparisons on social media.
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Square Enix also revealed the technical specifications and confirmed that the team is “working hard to optimize the game for the Steam Deck.”